eu4 colonial range cheat

This command shows the modifier values (boosts, etc) for the specified province ID. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment The country tag of the country that the first country is a march of. This command adds the specified amount of authority to either your own country or the country with the specified tag. This is a debug command - it tests a specified event (and character). This is a debug command. The tag of the country that should no longer class the specified province as a core. The threshold for classification of a country as an island. The ID of the religion you wish to change the target country/provice to. Colonization is easy, and the best way to expand and gain wealth outside of Europe. This command reloads the game's language files (localisation files located in the 'localisation/' folder). The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). EU4 Console Commands List | EU4 Cheats The country tag to print ideas to game.log for. The amount of prestige you wish to add. Specify a negative number to remove base unrest. EU4 cheats - a quick guide to console commands | PCGamesN A number. This is a debug command - it will validate all events (and won't trigger them). Specify negative numbers to reduce reform progress. This command can be used to change the frequency of the random sounds emitted from the combat view. The amount of unrest (advancement) you wish to add. This console command will change the country with the specified tag to Synthetics. Province IDs AI war declarations are declarations of war from countries that aren't controlled by players. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. This command prints to console the amount of memory (RAM) the game is currently using. The amount of imperial authority you wish to add to the emperor. Specify a negative number to remove favor. The amount you wish to increase to the prosperity progress percentage by. This command starts a revolt within the province with the specified ID. Specify a negative amount to subtract. The name of the newly created light flagship (i.e. This is a toggle command that turns instant colonization on and off. This command will reset the debug timer (after it has been started with the 'timer_start' command). add_local_autonomy [province id] [amount]. The amount of natives you wish to add to the aforementioned province. This command will change the corruption of a specified country to the specified amount. From there, you can enter cheat codes or type help to get a list of commands, including the following: add_core [province tag] - Additional . The amount of inflation you wish to add. This is a toggle command. This command will add the specified amount of army professionalism to a specified country tag. This command enables and disables (toggles) smooth frame logging. The amount of man power is 1000x the number entered (e.g. This command can be used to increase or decrease inflation within a specified country. If not specified, FoW will be toggled everywhere. If not specified, this will be the country you are currently playing as. The country tag of the country you wish to add or remove doom to/from. Optional. This command enables and disables (toggles) god mode. add_backer [province id] DLC: Common Sense. We remind you that they are entered using the following code: event [event number]. The amount of war exhaustion you wish to add. Receiver. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. If someone else gets there first, make sure they can't expand eastward through Arizona or Oregon. For country tags, see our country tags list. The name of the trigger that you wish to assert. Couldn't find the exact number in FAQ forum post about AI cheats. 2 would add 2000 manpower). Otherwise, this command will apply to the country you are playing as. This debug command initiates a forceful reevaluation of all planned army movements by the AI. The country tag of the country you wish to add 100 Papal Influence to. The country tag of the country that declared the casus belli (the other country involved in the casus belli). if you had to wait 2 minutes before migrating again, executing this command would allow you to migrate again instantly, but there would be another cooldown after). If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. Optional. add_trait [ruler trait id] DLC: Rights of Man. If not specified, the country you are currently playing as will be affected. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! The amount of population you wish to add to the specified province. This command is a debug tool - prints diplomatic action debug information and statistics to the game.log file. add_loyalty [estate id] [amount] DLC: The Cossacks. The ID of the institution you wish to embrace. This console command starts the incident with the specified ID for the country with the specified country tag. The amount of mandate you wish to add. The amount of levels to add in all technology types. The country tag of the country that you wish to send the insult to. This debug command prints data from timing tests to the game's log file. The amount of administrative power you wish to add. The ID of the province you wish to make a core. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. Useful events | Europa Universalis 4 | Cheat codes | KWZ - Koweezo This cheat will instantly win the current siege in the specified province. If executed without a command as an argument, a list of all commands will be printed to the console. If a country tag is specified as an argument, this command will apply to the country with that tag. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. unexplored) parts of the map. The country tag of the country you wish to make a Synthetics state. Specify a negative number to remove points. This command will give the Pope the Golden Bull with the specified ID. The country tag of the country you wish to start a golden age within. The date you wish to set the game date to. Use the command 'frenzy_off' to disable. This command sets the religion of the specified court member to the religion with the specified ID. This command will toggle AI for the specified minister (see argument information for IDs). This command will make your current country surrender. This command will open (or close if already open) the specified window. The tag of the country you wish to add authority to. The country tag of the rival country you wish to make no longer a rival. The country tag of the country you wish to become a subject. This command adds a missionary to the country with the specified country tag. This command re-initiates the chat (reloads the chat). Specify a negative number to remove loyalty. Used for debug/development purposes, not recommended for players. This console command sets the age of your ruler to the specified amount of years. Optional. This command will add the specified amount of diplomatic power to your country. The ID of the achievement you wish to test. This command will find and print a list of commands with the specified text in their name or description. Names: Optional. 9 yr. ago. See arguments for ability IDs. This command will kill the ruler of the specified country. This command prints the version of Europa Universalis IV your game is running. May crash the game. The tag of the country you wish for war to be declared upon (the defender). Then make a beeline across the country toward the Pacific. The country tag of the country you wish to repair all ships of. This command adds the specified amount to all 'power points'. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. flagship_light [name] [ability id] [ability id] [ability id]. Running this command without any arguments adds 999 diplomatic power to your country. Optional. what you want it to be called). Specify negative numbers to remove harmony. Optional. A number between 0 and 100. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. This cheat sets the age of your country's consort to the specified amount of years. If not specified, the admiral will be added to the country you are currently playing as. The value you wish to set the specified province's base manpower to. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. If you do not specify a country tag, government reforms for the country you are playing as will be cleared. If you do not specify a country tag as a second argument, the command will apply to the devotion of the country you are currently playing as. Wait. Forming a Colonial Nation actually *reduces* Colonial range This command spawns the unit with the specified ID within the province with the specified ID. This will print price information to the game.log file. This is a debug command. This command changes the song currently being played (in-game music) to the next song queued in the playlist. The ID of the unit to spawn in the specified province. The ID of the provice you wish to start the pirate within. This command sets the specified flag for the province with the specified ID. This console command adds the reform with the specified ID to the Holy Roman Empire. Does the AI cheat on Colonial Range? | Paradox Interactive Forums Specify a negative number to subtract money (ducats). This website is not affiliated with Europa Universalis IV, or Paradox Interactive. Optional. subsurf cheats Student, Software Engineer, and Project Manager in Phoenix, AZ. The tag of the country you wish to add or remove diplomatic power from. This command will add 100 Papal Influence to the country with the specified tag. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). Sender. The ID of the subject type you wish to apply between the two countries. The ID of the idea group you wish to add. This command will make the game attempt to reduce the amount of RAM (memory) it is using. Add_colonist Command Help & Examples | EU4 Cheats This is a debug tool - it is used to test for GPU memory leaks. remove_trait [ruler trait id] DLC: Rights of Man. The amount of army professionalism to add. If mission completion for the specified mission ID is enabled, typing this command will enable it. Optional. The amount of Revolutionary Zeal you wish to add. You can read my blog with a click on the button above. EU4 Add_core Command General Information This command makes the province with the specified ID a core of the country it belongs to. add_idea_group [idea group key] [country tag]. This cheat command adds the specified amount of administrative power to the country with the specified country tag. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). A file name to save a log file to. How do I Increase colonial range? | Paradox Interactive Forums The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). The country tag of the country you wish to change the stability of. This command adds natives to the province with the specified ID. May crash the game. If revolts are enabled, running this command will turn them off. This command ends the cooldown that limits how soon a country can start another mission after cancelling a previous mission. DDRJake Sep 22, 2014 @ 6:00am. This is a debug command. The tag of the country you wish to toggle AI for. This debug command prints to the console 'Not Successful'. Use the command 'frenzy' to enable. Steam Community :: Guide :: A Basic Guide to Colonization The ID of the province you wish to issue a permanent claim for. This cheat command kills all court advisors (along with those from the pool) for the country with the specified country tag. If not specified, a list of commands will be printed. See arguments for ability IDs. Optional. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. This command starts a native uprising within the province with the specified ID. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. This command makes the specified country the game's 'revolution target'. The ID of the imperial incident you wish to start. Answer (1 of 3): Expanding colonial range is generally pretty tough. The amount of spy network points to add. The ID of the province to toggle state/territory status for. HOI4 Cheats . See arguments for ability IDs. This command can be used to increase or decrease the imperial authority of a specified country's emperor. The leader's Fire rating, a number from 0-6. How to increase colonial range? :: Europa Universalis IV General The country tag of the country you wish to annex the first specified country. The ID of the province you wish to spread the revolution to. I'm playing portugal trying to get "The navigator" and I can't find the colonial range advisor. The ID of the province you wish to change the base tax of. The ID of the province you wish to win the siege for. This command toggles (enables and disables) the pop up that shows whenever you receive a message. This command removes the limitation that restricts amount of major missions you can choose from. This command causes the game client to go out of sync (OOS). Optional. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. Estate IDs: The amount of loyalty you wish to add to the specified estate. This command adds an issue, specified by its id/key, to parliament. This command prints a list of all countries and their general ideas to the game.log file. If not specified, the heir of your current country will be affected. The country tag of the country you wish to add the previously specified stability/idea/technology group to. This cheat adds 10% patriarch authority to the country with the specified tag. So you can annex one of the colonizers to get their CNs. If not specified, the country will be discovered for the country you are currently playing as. The amount of random colors (RGB values) to print to the game.log file. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. A country tag. The ID of the estate you wish to add loyalty to. power [stability key / idea group key / tech key] [country tag]. If not specified, the country you are currently playing as will be affected. make_subject [country tag] [country tag] [subject type id]. Specify a negative number to reduce Revolutionary Zeal. Optional. Use clr_consort_flag to remove. add_opinion [source country tag] [target country tag]. declare_war [country tag] [country tag] [call allies]. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). Optional. See argument information for reform IDs. The value you wish to set the specified country's devotion to. The tag of the country you wish for the consort to be from. How do I know the colonial range between two islands? The country tag of the country you wish to add reform progress to. Optional. Specify a negative number to remove. This is a debug command. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. The admiral's Siege rating, a number from 0-6. If you do not specify a value here, this will default to 5000. Type a command into the text box and hit ENTER to send it. This command adds an idea group to the country with the specified country tag. This command adds the specified amount of innovativeness to the country with the specified tag. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. The province must be part of a colony. Use the tag command to resume playing again. If revolts are disabled, using this command will turn them back on. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to).

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