stardew valley expanded wiki
Debris and trees will no longer instantly grow back on custom maps after closing the game. All outdoor SVE locations with bodies of water may now be fished from. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Increased starfish sale price (120g > 150g). -M. Rasmodius. Evelyn no longer mentions grandpa's real name in her 10 heart event. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Joja products are now 10% cheaper than Pierre's. Fixed several typos in events and locational messages. Hot fixed an issue where Lance's 10 heart event froze the game. Changed Crimson Badland skeleton, mummy, and slime appearances. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Fixed grammar and miscellaneous mapping errors. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Added Scarlett as a non-social NPC. Those mods are the ones that come packaged within SDV Expanded. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Wood obtained from a Wood Chipper counts. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD Fixed a graphical glitch with the petbowl on IF2R. 's 10 heart event. Re-enabled crop growth cycles for crops in Pelican Town. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Balanced prices in a "certain area" on a "certain map". Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Fixed an issue where forage spawned in an out of bound area on IF2R. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Added compatibility for Ran's Harvest Goddess. 10-08-2020: Morris now notifies the player when the movie theater project is available. -Joja Mart sold multiple corn seeds at different prices. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Fixed an issue where windows in Grandpa's Shed didn't emit light. Fixed an issue where players got stuck during Sandy's 5 heart event. Fixed several character event viewports and pathing at Blue Moon Vineyard. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Fixed an issue where a First Slash adventurer's top half was removed by a Community Day map patch in the Adventurer Guild. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Lewis used his title when addressing the player in the expanded Joja route. Martin sold fall seeds during summer at JojaMart. Increased the sell price of the 'quality' and 'iridium' sprinklers in Sophia's ledger. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Fixed an issue where Andy was in the same spot as Kent at the saloon. Players can now play JotPK in Abigail's room on her Super Neendo console. Fixed a bug where players weren't receiving Susan's introduction letter. Laid out path work for future recolor mods. Added better SVE spouse room compatibility for the Free Love mod. Fixed a bug where the halloween festival wouldn't load. Added Victor, Olivia, Sophia, and Claire to the intervention events. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. They were preventing adequate vision when traversing the path. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Increased Seahorse and Clownfish catch rates. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Leah now gives the player a green bean in their inventory during her year 1 community garden event. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Shearwater Bridge events didn't correctly warp players after cutscenes. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Changed the lighting in the desert railway. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed an issue where mist effects persisted on sunny days after it rained. Players can now properly interact with Morris and Marlon when they are working. Fixed an issue where debris could spawn in out of bound areas on GF. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Others will arrive on random days between years 1 and 4. on Grandpa's Farm, making it easier to start the questline. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Fixed miscellaneous issues in several character events. Any adult. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. This author has not provided any additional notes regarding file permissions. Added three new maps! Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. There's a lot of trash in the water. Added an extra required item for Emily's special order. Players can now refill their watering can from the town fountain. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Olivia now attends her acrobatics class on Tuesday if married to the player. 10 days ago. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Adjusted the artifact spawn rates at Blue Moon Vineyard. This is for preparation of the official SDV 1.4 release. on rainy days. Changed how vanilla locations are loaded through TMX Loader. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Nerfed forage spawns. Moved the Immersive Farm 2 Remastered download to the "optional" section. The community center, once the towns most vibrant hub of activity, now lies in shambles. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Designed a new graphic and added a section for the new SVE fish, detailing all information. It's currently in a broken state and will require more time to fix. Increased monster seed drop rates at the Highlands. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Made the Grandpa's Farm woods shortcut slightly more natural looking. Players can now refill their watering cans at Marnie's crop field. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. On Wednesday and Thursday after the shop closes, he will visit the community garden. Chicken eggs can be of any size and color. Fixed a bug where Alesia had a double in the Adventurer Guild. Grammar and style checked location strings and spouse perfection dialogue. This is a configurable addition within the IF2R folder (default = false). Added a lake in the south west corner of Forest West. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Added Gunther, the archaeologist, as a fully fledged NPC. Added a compatibility and modder resources section on the SVE descriptions page. Rebalanced weapon damage across the board. 09-16-2020: Fixed a bug where Claire's 4 heart event didn't correctly use an alternate event scenario if the player had completed the joja route. Players may remove it from their mods folder if they wish. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Fixed an issue where some interior windows didn't illuminate when it was sunny. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Fixed an issue where dulse seaweed wasn't catchable if players had the more fish mod installed. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Can you believe that!?). Fixed Marlon's event when it'd activate when it wasn't raining. Fixed a bug where players froze during the Wizard's 2 heart event. Fixed many glitched tiles on several maps. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Gathering counter works with Crab Pots and Garbage Cans. For example, 24 pre-acquired eggs may be placed in the Saloon fridge, but 24 more eggs must still be harvested afterwards to complete the order. 's warp was covered with foliage during summer. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Players must Install PyTK and TMX Loader. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Default = "false". Dulse Seaweed can now be caught in every season. Added a "map unlocks" guide - located in the optional download. Fixed an issue where players weren't getting artifacts on the farm. Crafting Recipes. Andy has been added! Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Slightly increased knock back for the Diamond Wand. They've been replaced with new end dialogue for involved characters. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. Minecarts are now a default feature on IF2R. But the valley seems full of opportunity. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed many gift taste data entries for objects added by Json Assets. This board has larger orders that would not be normally found on the Help Wanted board. These trees blocked Sebastian from view during one of his schedules. During winter on Mondays, she will spend most of her day in her shed. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Claire will now return home at 9:10pm from her movie theater shift when married to the player. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Fixed invisible building layers at the Pelican Town park. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Changed grass spawn locations on IF2R. SVE's first NPC farmer! Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Removes the large pink tree and water trough below the fenced animal area. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Balances resource intake and makes the farmland more manageable. Revamped Community Day NPC schedules and Marlon's schedule. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day.
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